Studio
HI! WE ARE THUNDERGRYPH GAMES
Game enthusiast since he was a kid! Foreseer of cutting edge games with a high interest on crowd-funded start-ups and novelties. Along with Veronica, he has 3 cats and a dog which appear often on his video updates.
Gon is the founder of ThunderGryph Games. He has been developing the business side of the company with a special focus on product development, marketing and art direction.
His strong opinions are always accompanied by kind words. He is the most experienced board gamer in the team. Fun fact: In 2018 he played 1066 matches and tried 151 novelties.
Pier is our game editor and manages playtests and structural changes in the development of our games. He’s also doing game design and art direction for some of the titles we will publish in the future.
Cris is one of the pillars of ThunderGryph. She is always caring and convivial as professional and organized. A swiss clock that is much needed in a team of gamers.
She's our treasurer and takes care of the accounts, budget and general planning for everything related to the company logistics.
Loyal, responsible and really fun. He’s also an incredible video-gamer. We believe he could easily be an awesome e-sports player, but we are happy that he prefers being part of the team!
Luis manages our customer service, the replacement parts and all of our Twitch streams!
His positivism and excitement is contagious for us all. Among all that fascination towards things, he definitely has a preference for take-that games, who could have known!
Daniel is our graphic designer. He prepares all the pre-production files and creates everything we show you.
Cri is creative by nature, both in writing and drawing, with a great eye for game layouts. While she is new to board games, she's learning really fast!
Cri is our Creative director. She works hand in hand with Gon to manage the daily tasks of the creative development. She also does a lot of our creative writing for our worlds and will help us shape the vibe of our upcoming titles.
The real zen-like person in the team! Erick is very proactive and inspiring to work with. He's always eager to learn more about his passion, which is 3D modelling.
Erick creates all the mockups we show in our website and Kickstarter campaigns, and prepares all the files for production. Since Iwari, he has also become our sculptor for game pieces.
She is a delight to have around, her joy is so contagious! Veronica is a creative soul that loves nature as much as she loves music. Aside from her botanical skills, she’s a music teacher and a composer.
LaEmer creates the soundtracks for our games and trailers and recently she became part of a team that is working on something secret related to Spirits of the Forest.
Paolo is a very inspiring illustrator and a very kind and humble person. We believe his patience has no limits… at least for now!
The first title with Paolo's art is Hats, but he is working with us on upcoming titles for 2020 and helping with all the illustrations of our brand.
Kind, public-spirited, and a very creative person. Katia is an artist and veteran board gamer. She has her own brand: Board Game Art Creations, where she creates stunning art with board game pieces.
As a very involved person in our industry, Katia is one of the welcoming faces of the Thundergryph family, our community manager and social media coordinator.
Fun!
For us, making games has always been very rewarding, seeing someone having a good time is just priceless.
Some people play as a reason to gather with friends, to get family closer, or maybe just to unplug after a stressful day. We want to bring games that will make people interact and share a great moment of fun together.
Our aim
- Create and publish great games for both families or experienced boardgamers.
- Bring polished and well tested games that deliver an engaging but streamlined game experience.
- Make games built to last with the highest quality components and with the most passionate care for art direction.
- Deliver a great and secure kickstarter experience with our Money Back Guarantee policy for Kickstarter Backers.
- Personal attention to our backers and customers. We will always hear you and we will take care of your requests and opinions.
Development philosophy
- Starting with a great idea
- Refreshing mechanism
- Well structured component-wise
- Entertaining for us to play extensively
- Developing the gameplay to match our audience’s taste
- Building the world for the game, establishing a theme
- Art Direction – UI – UX
- Market research, pricing strategy, and marketing plan
- Pre-sale
- Refinement
- Manufacturing process
- Freight and Delivery